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Halfling
Lucky: Reroll attack, ability check, or saving throw when a 1 is rolled (must use new roll).
Nimbleness: Can move through the space of any creature that is larger than me (small).
Brave: Advantage on saving throws against being frightened.
Stout: Advantage on saving throws against poison damage and have resistance against poison damage.
Monk
Unarmed Defense: if no armor or shield
AC=10 + Dex mod + Wis mod
Ki = 2
Flurry of Blows: 1 ki for 2 unarmed bonus attacks
Patient Defense: 1 ki for bonus dodge
Sage Languages: Elven, Goblin
Halfing Languages: Halfing, Common
Parents sent me to school as I had a bent for learning. After bumbling my way into adulthood, I wangled my way into the employ of a wizard, thinking that would the best use of my talents. I later found the way of the monk more appealing.