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© Hit’n’Mix Ltd 2009-2021
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DeepRemix: Playback, Loops, Randomize & Ripples
Playback
•
To start playback, click the Play button
or press Spacebar.
•
Playback can be stopped either by clicking the Stop playback button or by pressing Spacebar once
again.
•
If a cursor is displayed, playback starts from the position of the cursor unless there is a loop set
(see below) and the cursor is outside that loop.
•
If audio is selected and there is no loop set, only the selection is played back.
•
Click the button to the left of the Play/Stop button or press Enter to return playback to the start of
the Rip.
•
Edits and effects can be applied to a Rip whilst it is playing back, creating a live performance. This
is particularly effective when playing back a loop (see below).
Loops
The Loop bar, located just above the Timeline above the Rip, can be used to create loops.
•
Set a loop region in various ways:
o
Click & drag over the Loop bar from left to right.
o
Make a selection of notes or time and press L to mark a loop that covers that selection.
o
Double-click on the Loop bar to set a loop over the bar in which you double-clicked.
o
Move the loop forwards or backwards in time by clicking & dragging it along the Loop bar.
o
Click & drag the edges of the loop to resize it
o
Click outside of the loop in the Loop bar or press L to cancel it.
o
Note: The loop will automatically snap to the beat markers if Snap To Beat Markers is checked
in the View menu. Hold down
z
/Alt whilst clicking & dragging to reverse this setting.
•
Start and stop playback (see above) to hear the loop play back. Playback begins from the start of
the loop or from the cursor if it is inside the loop.
•
Each time playback returns to the start of the loop, experiment with applying different edits and
effects to the notes within the loop.
o
See below to learn how to make DeepRemix apply a different random selection of
adjustments, effects and musical scales to the loop each time its playback restarts.
•
You can also right-click on a selection of notes and/or unpitched sound and click Split At Loop
Marker (or press
x
X
/Ctrl+Shift+J) to split them at the points where they cross the start and end
of the loop marker.