Aligning animation motion paths with objects

Is there a way to reliably align the start point of an animation motion path with the object being animated so that the animation doesn’t begin by jumping to the start point before proceeding along the path?

There is no specific point in the object that is marked to represent where the start of a motion path should be located. In addition, the path’s start point is represented on screen by an arrown head that is much larger than the precision with which I want to align the path to the object. So motion path animations begin with a jump from the object’s initial position to the start of the motion path. It’s possible to adjust the path by trial and error to reduce the discontinuity, but this is tedious and prone to error. Is there a different ‘best practice’ approach to doing this?

It is probably easiest to mark the centre of the object by aligning a small disposable square to the centre of the object and use that to start your path
StartInCentreOfObjectDisposableSquare

You can move the start of the path to the centre of the square if the curve affects the direction. Turn on Edit > Toggle point Edit mode to edit the points of the path. Drag the start point to the centre to the square, check the object moves without a jump and then delete the small square you added previously.
AdjustStartOfPathToCentre

MotionPathStartAtCentre.odp (14.4 KB)

1 Like